Review: Wreck-It Ralph
John C. Reilly provides the voice of the title character, the big,
lumbering villain in a computer game called ‘Fix-it Felix Jr.’, where the hero
is a goodie two-shoes plumber...er...carpenter voiced by Jack McBrayer from “30
Rock”. But Ralph isn’t such a bad guy after all, and he’s sick of playing
the bad guy, longing to be accepted by his co-stars who don’t socialise with
him when the game isn’t in use (I should probably point out at this juncture
that the video game characters, like the toys in “Toy Story” are ‘alive’
to an extent). He wants to be the hero, just once. Not being invited to an
anniversary party for the game is the last straw, as Ralph decides to enter a
different computer game, ‘Hero’s Duty’ (a “Gears of War”-like shooter game)
to win a medal and be the hero. After that, though, something goes awry and he
ends up in a “Mario Kart”-like go-cart game called ‘Sugar Rush’, and his
medal is ‘borrowed’ by Vanellope von Schweetz (voiced by Sarah Silverman,
surprisingly perfect), a wannabe go-cart racer who cashes the medal in to get
herself in the race. Ralph is suitably irritated, but poor Vanellope is
apparently a ‘glitch’, a character that wasn’t supposed to be in the game and
is mocked by the fellow racers. So Ralph decides to help her win the race.
Unfortunately, Ralph has unwittingly brought something along with him from
‘Hero’s Duty’, that might just unleash hell all over the saccharine-themed
game. Meanwhile, Fix-it Felix has been sent to find Ralph, before the game goes
from ‘out of order’ to unplugged. The true villain of the piece is King Candy,
ruler of ‘Sugar Rush’, appearing and voiced by Alan Tudyk to resemble veteran
comedian Ed Wynn.
Directed by Rich Moore, this 2012 Disney animated film is consistent with
most of the animated films these days from either Disney or Pixar, which is to
say it’s jolly good fun, but hardly “Pinocchio” or “Peter Pan”.
The voice casting is particularly good, and although the animation isn’t
photo-realistic or anything, it’s not meant to be, as it emulates (albeit with
an upgrade) computer games and their characters. The design of the world for
the ‘Sugar Rush’ game is almost too pretty
and saccharine that it borders on diabetic. Just as I was unmoved by the
‘throwing away your toys when you go to college’ theme from “Toy Story 3”
(I threw mine out in early high school, because I’m almost normal), I’m not
entirely sure that championing a ‘glitch’ makes much sense for a message
(though it eventually becomes a moot point as the film goes along), and I found
the idea of video arcades still being around (and populated) to be a bit
bizarre I have to be honest (are they still around?), let alone machines
housing such antiquated games as ‘Fix-it Felix Jr’ which would’ve been around
when I was a kid (mid 80s). The
filmmakers must’ve sensed this, because although the animation isn’t “Rango”-level,
it sure as hell ain’t Commodore 64 or Atari-level, either for the most part.
Hell, ‘Sugar Rush’ seemed more like a console-era game to me, not an arcade
one.
Other than that, though I had a really good time with this, having not
expected much at all. It’s kind of a “Toy Story” for gamers (instead of
being abandoned or thrown out, the characters are scared of their game being
‘out of order’), and indeed gamers will get even more out of the film, as there
are references and cameos galore on that front. For starters, Fix-it Felix the
character is quite clearly modelled on a certain moustachioed plumber, Ralph is
kinda like Donkey Kong in human form, and the game itself isn’t too far removed
from one of my favourite games, “Rampage” where you could play as
various monsters (one named Ralph, no less) destroying buildings. As more of a
film buff than a gamer, I particularly loved the “Wizard of Oz”
reference involving the Oreo guards (What’s that they’re chanting?). I’m sure
Moore (a debutant with animation experience on “The Simpsons”) and
writers Phil Johnston and Jennifer Lee had a whale of a time coming up with
this concept (apparently star Reilly also had a hand in the creative process),
and the enthusiasm is pretty infectious, if not entirely long-lasting. It made
me feel good for 90 minutes or so, and I think that’s all it was designed to
do.
The inclusion of such faves as Sonic the Hedgehog, Pac-Man, and Space
Invaders kinda made me feel nostalgic. I was a bit sad that “Leisure Suit
Larry” and “Turrican” (the latter being my favourite game of all-time)
didn’t make cameos, though. Here’s a rare computer game movie that works,
referencing a whole bunch of games without really being a big-screen
translation of any of them in particular.
Rating: B-
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