Review: Paintball
Review: Paintball
A bunch of risk-takers, adrenaline junkies and assorted other semi-pros
beforehand unknown to one another, are dropped into a forest (somewhere in
Spain, I think) to have some simulated battlefield fun, and a few giant bruises
here and there. Unfortunately, someone has decided to turn the tables on them
and starts picking them off one-by-one using real bullets, resulting in real
deaths. And real boredom. Stupidly, they also start to turn on each other too.
Paintball always looks like it’d be fun to try out, but being a
paraplegic (and, to be honest, also a pacifist), I can’t see there being much
chance of me doing it. I do know this, though: It makes for an awful spectator
sport. Based on this 2009 flick from director Daniel Benmayor (his directorial
debut), Paintball also makes for an awful horror film too.
The characters aren’t distinguishable enough from one another to be
considered even stereotypes, they’re frequently wearing masks too which just
makes things even tougher. Worse still, not a single one of them is remotely
likeable, and for a film where the characters are meant to be strategically
hiding, they sure do shout a helluva lot, almost begging to be killed, really.
I’m so sick of horror films where characters deal with an effed up situation by
yelling and swearing insultingly at one another. One or two characters? Fine,
that’s realistic. But all of them? That’s just annoying. Honestly, I can’t
think of a single bigger problem in horror movies of the last 10 years than the
lack of interesting, likeable, or relatable characters. When will filmmakers,
especially horror filmmakers, learn that character is key? If you don’t have
recognisable and charismatic stars, you really need to at least give us solid
characters to invest in. Why should I care about a situation if I don’t care
about the characters in that
situation? Surely that’s one of the first things a screenwriter would be
taught? Has the writer not seen “Aliens” or “Predator”? Those
films gave us ‘types’ who were nonetheless vivid, colourful, and interesting.
The characters here are one-dimensional selfish thrill-seekers, and I just
didn’t relate to or find interest in them at all, especially when they were
still carrying around their paintball guns once someone with a real gun and
real bullets started picking them off. I mean, that’s just beyond stupid. I
know that paintball bullets hurt, but c’mon, carrying around those things
doesn’t help once the fit hits the shans. Screenwriter Mario Schoendorff barely even seems to have
tried here.
My second biggest gripe would be cinematography, though it’s not just the
horror genre that features shaky-cam and blue-filtered cinematography like this
film, but nonetheless it adds to this film’s problems just the same. I know
that the shaky-cam is there for FPS game enthusiasts, but I don’t play those
games (they make me far woozier than FP-based, shaky-cam films do, actually)
and it just announces the camera’s presence to me in a way that takes me out of
the film. This reaches a ludicrous zenith when the camera shakes for a panning
shot of someone who isn’t even in motion! What the hell? Whoever lensed and lit
this thing should themselves be taken out and shot (real bullets, too) because
shooting things at what looks to be 4:30PM and then adding a dark blue filter
over it all just makes this supremely ugly to watch (And it looks constantly
4:30PM, suggesting the film was shot somewhere around the Bermuda Triangle or a
time warp or something). It’s already confusing enough that now the image has
to be so dark that you can barely see a thing. The only bonus of this darkened
image is that the camouflaged characters further blend into the scenery, but
that doesn’t make it fun to look at. I will say, though, that when the camera
stops shaking, it occasionally gives off a creepy vibe, with the shots through
trees and grass that I always love seeing. But the shaking is almost constant,
and frankly to me it’s unnecessary.
The film is actually like a crap version of “Wilderness”, with
juvenile delinquents replaced with bone-headed thrill-seekers, and a midway
twist that kinda rips off “The Most Dangerous Game”. Sadly, it’s not
even gory, which might’ve been the only merit for a horror film about
paintball. In fact, some of the violence is actually off-screen.
Seriously, this film is like 15-20 minutes of annoying people shouting,
arguing, and freaking out, and the rest is just stalk and shoot. None of it is
remotely involving. Occasionally good shot composition and a good use of sound
can’t save an otherwise dire experience. Go out and play Paintball yourself
instead.
Rating: D
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